Phantom Blade Zero has Dark Souls-inspired non-linear map, but developer still insists it's not a Soulslike

Forthcoming action-RPG Phantom Blade Zero will have a seamless, non-linear map “just like the Souls games before Elden Ring.”

That’s according to the game’s director, who (ironically) goes by the moniker Soulframe, as interviewed by Games Radar discussing its world design.

“It’s just like the old Souls games,” said Soulframe. “You move around and explore in a seamless map, it’s just not a huge open-world map. But every region is connected together seamlessly.”

Phantom Blade Zero – “The Blade is Drawn” Gameplay Trailer | PS5 Games

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Baldur's Gate 3 sex noise specialist leads Dragon Age: The Veilguard cast

BioWare has revealed the voice cast for Dragon Age: The Veilguard, which will feature four voice options for protagonist Rook.

Alex Jordan, perhaps best known for making the sex noises in Baldur’s Gate 3, is one of your Rook options. (He’s also Mr Hands in Cyberpunk 2077: Phantom Liberty.)

Alternatively, you can pick from Bryony Corrigan (as seen in Good Omens and The Goes Wrong Show), Erika Ishii (Valkyrie in Apex Legends, Ana Bray in Destiny 2) or Jeff Berg (Battlefield 1). BioWare notes that these actors provide “two options from US/North American personalities and two from the United Kingdom/EU”.

Dragon Age: The Veilguard | Official Reveal Trailer – Xbox Games Showcase 2024

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Chibi-Robo! devs reveal multiplatform spiritual successor

The creators of the cult classic Chibi-Robo! series have announced a spiritual successor, koROBO.

Key members of Chibi-Robo!’s development team are working on the project together under the banner of Tiny Wonder Studios, following the closure of their previous studio Skip back in 2020. Founded in 2000, Skip worked closely with Nintendo on more than two dozen games, including Japan-only cult classics such as GameCube title GiFTPiA and bizarre Wii game Captain Rainbow.

As in Chibi-Robo!, Tiny Wonder Studios’ koROBO features a tiny household robot embarking on an adventure across the bedroom of his 10-year-old owner and beyond. The little robot will clean up mess and solve various issues around the house, but with a limited battery must bathe in sunlight to rech…

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Until Dawn studio's Dead by Daylight spin-off The Casting of Frank Stone out in September

Supermassive Games’ narrative-focused single-player Dead by Daylight spin-off, The Casting of Frank Stone, launches for PlayStation 5, Xbox Series X/S, and PC on 3rd September.

Announced last December, The Casting of Frank Stone’s story begins in Cedar Hills, Oregon, in the summer of 1980, when a group of young filmmakers travels to an abandoned steel mill in order to shoot their horror movie, Murder Mill. Unbeknown to the teenagers, however, a dormant evil lies waiting, and the group ends up capturing far more on camera than it bargained for, creating a “soon-to-be cult classic with an insidious influence.”

In gameplay terms, The Casting of Frank Stone follows the interactive horror movie template Supermassive has been steadily refining across the likes of U…

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Independent Games Festival is now live on Steam, offering dozens of quality indie games at a discount

The Independent Games Festival Celebration Days 2024 event is now live.
From now until 20th July – that’s next Saturday – “dozens of IGF-featured games and studios will be brought together in one massive event on Steam, with discounts on most of the games featured”.

IGF Celebration Days on Steam – Livestream

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You'll need to downgrade Fallout 4's next-gen version to play that massive Fallout: London mod

By now, you’ve probably heard of massive Fallout 4 mod Fallout: London, given the struggles it’s faced in the run-up to release. There’s one last hurdle for players to overcome, however, with developer Team Folon having now confirmed it’ll be necessary to downgrade Fallout 4’s next-gen version to play it – a process thankfully being handled by its accompanying installer.

Fallout 4’s long-promised next-gen update finally launched in April, but its arrival caused some major headaches for the Fallout: London team. The mod was originally due to launch on 23rd April, but it was delayed after Bethesda announced Fallout 4’s next-gen update would arrive two days later – Team Folon admitting it was concerned about potential “complications”. And with good reason, it turn…

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